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Gta 5 beta map
Gta 5 beta map







The previous entry also showcases how there was no lighthouse in the beta version of GTA Vice City. 4) The final version of GTA Vice City added the lighthouse There was no lighthouse in the beta map (Image via GTA Wiki) This feature is present on the entire beta map, as players can see at the top of this article. While the beta map looks cleaner as a result, it also makes it look more boring. It's also possible that there were just buildings everywhere, and the alleys were added to make navigation easier for the player. It's possible there were alleys, but it wasn't included for whatever reason. GTA Vice City's beta map did not have the small gray lines that represent the alleys in the final version. These are not just minor changes there are some significant modifications between the beta and final maps in GTA Vice City.įive major differences between GTA Vice City's final and beta maps 5) The beta map didn't showcase alleys Notice the lack of drawn alleyways (Image via Sportskeeda) Having access to a beta map gives GTA Vice City players an idea of what the game could've looked like originally. A beta map doesn't seem too useful on paper, but there are some crucial things to note. The most common way they do it is when they do so in-game, like with the Sunshine Autos example above. Rockstar Games is notoriously stingy when it comes to sharing beta content with the public. Thanks to dimas5695 for reporting the issue.The beta map found in Sunshine Autos showcases a lot of interesting differences between it and the final map used in GTA Vice City.

gta 5 beta map

Removed the street light in front of the Franklin's aunt house as it caused an issue during the mission "Hood Safari". Edit "BVPMapCompatibility.ini" to configure the compatibility between the various supported maps.Īll the people that contributed to the GTA V Beta Hunt topic on GTAForums for all the findings. Optional: move "BVPMapCompatibility.cs" and "BVPMapCompatibility.ini" in the "scripts" folder. Move the "betavegprops" folder in "mods\update\圆4\dlcpacks" and add "dlcpacks:/betavegprops/" to the "dlclist.xml".

gta 5 beta map

Also, a few car generators and scenarios are included (info included in "Misc.txt").Įverything is based on the old gen version promotional material (screens, trailers), game files (textures, tv shows / commercials), development / portfolios screens and some other misc stuff (like the RGSC checklist pictures / thumbnails). This mod tries to restore, with as much attention to details as possible, all the vegetation and props that were removed during the development of the game.









Gta 5 beta map